4 #include "../GbxRemote/Response/GbxResponse.h"
51 Map(std::map<std::string, GbxResponseParameter> serverStruct)
53 if(serverStruct.find(
"UId") != serverStruct.end())
64 void MapDetailed(std::map<std::string, GbxResponseParameter> serverStruct)
66 if(serverStruct.find(
"Mood") != serverStruct.end())
108 void setBasicInfo(std::map<std::string, GbxResponseParameter> serverStruct)
110 UId = serverStruct.find(
"UId")->second.GetString();
111 Name = serverStruct.find(
"Name")->second.GetString();
112 FileName = serverStruct.find(
"FileName")->second.GetString();
113 Environment = serverStruct.find(
"Environnement")->second.GetString();
114 Author = serverStruct.find(
"Author")->second.GetString();
116 GoldTime = atoi(serverStruct.find(
"GoldTime")->second.GetString().c_str());
117 CopperPrice = atoi(serverStruct.find(
"CopperPrice")->second.GetString().c_str());
119 MapType = serverStruct.find(
"MapType")->second.GetString();
120 MapStyle = serverStruct.find(
"MapStyle")->second.GetString();
132 Mood = serverStruct.find(
"Mood")->second.GetString();
133 BronzeTime = atoi(serverStruct.find(
"BronzeTime")->second.GetString().c_str());
134 SilverTime = atoi(serverStruct.find(
"SilverTime")->second.GetString().c_str());
135 AuthorTime = atoi(serverStruct.find(
"AuthorTime")->second.GetString().c_str());
137 std::istringstream(serverStruct.find(
"LapRace")->second.GetString()) >>
LapRace;
138 NbLaps = atoi(serverStruct.find(
"NbLaps")->second.GetString().c_str());
139 NbCheckpoints = atoi(serverStruct.find(
"NbCheckpoints")->second.GetString().c_str());
void setBasicInfo(std::map< std::string, GbxResponseParameter > serverStruct)
Sets the basic map information from the struct.
Definition: Map.h:108
Map()
Constructs a Map object without input.
Definition: Map.h:41
std::string Mood
Map mood (setting).
Definition: Map.h:29
bool LapRace
Map is multi-lap.
Definition: Map.h:34
std::string FileName
File name.
Definition: Map.h:18
int NbCheckpoints
Number of checkpoints.
Definition: Map.h:36
int NbLaps
Number of laps.
Definition: Map.h:35
std::string MapStyle
Map style (self-entered).
Definition: Map.h:26
int CopperPrice
Copper price.
Definition: Map.h:23
Map(std::map< std::string, GbxResponseParameter > serverStruct)
Formats a server response into a usable form.
Definition: Map.h:51
Contains all information about a map in easy-to-use format.
Definition: Map.h:10
void CopyDetailedMap(Map map)
Copies information from map object.
Definition: Map.h:77
int GoldTime
Time of the gold medal.
Definition: Map.h:22
std::string Author
Login of the author.
Definition: Map.h:20
std::string MapType
Type of the map.
Definition: Map.h:25
std::string UId
Unique map identifier.
Definition: Map.h:16
int BronzeTime
Time of the bronze medal.
Definition: Map.h:30
void MapDetailed(std::map< std::string, GbxResponseParameter > serverStruct)
Formats a server response into a usable form.
Definition: Map.h:64
int SilverTime
Time of the silver medal.
Definition: Map.h:31
std::string Name
Map name.
Definition: Map.h:17
void SetId(int id)
Set database identifier value.
Definition: Map.h:97
std::string Environment
Game environment.
Definition: Map.h:19
int AuthorTime
Time set by the author.
Definition: Map.h:32
void setDetailedInfo(std::map< std::string, GbxResponseParameter > serverStruct)
Sets the detailed map information from the struct.
Definition: Map.h:128
int Id
Map identifier (on database).
Definition: Map.h:13