Contains the maplist and a pointer to the current map. More...
#include <MapList.h>
Public Member Functions | |
void | SetCurrentMap (std::string uid) |
Sets the current map to the one belonging to the unique identifier. More... | |
Public Attributes | |
std::map< std::string, Map > | List |
List of all maps on the server. | |
Map * | Current = NULL |
Pointer to the current map (in the list). | |
Contains the maplist and a pointer to the current map.
void MapList::SetCurrentMap | ( | std::string | uid | ) |
Sets the current map to the one belonging to the unique identifier.
uid | Map identifier (from game/server). |