Struct with system information. More...
#include <Structs.h>
Public Attributes | |
int | ConnectionDownloadRate |
Download rate in Kbps. | |
int | ConnectionUploadRate |
Upload rate in Kbps. | |
bool | IsDedicated |
Is dedicated server? | |
bool | IsServer |
Is server? | |
int | P2PPort |
Peer-to-peer serverport. | |
int | Port |
Game serverport. | |
std::string | PublishedIp |
Server IP Address. | |
std::string | ServerLogin |
Server login. | |
int | ServerPlayerId |
Server player identifier. | |
std::string | TitleId |
Title identifier. | |
Struct with system information.