Contains the maplist and a pointer to the current map.
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#include <MapList.h>
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std::map< std::string, Map > | List |
| | List of all maps on the server.
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Map * | Current = NULL |
| | Pointer to the current map (in the list).
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Contains the maplist and a pointer to the current map.
| Map * MapList::GetByUid |
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std::string |
uid | ) |
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Gets map for unique identifier.
- Parameters
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| uid | Map identifier (from game/server). |
| void MapList::SetCurrentMap |
( |
std::string |
uid | ) |
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Sets the current map to the one belonging to the unique identifier.
- Parameters
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| uid | Map identifier (from game/server). |
The documentation for this class was generated from the following files:
- /home/travis/build/TheMaximum/mania-pp/src/Maps/MapList.h
- /home/travis/build/TheMaximum/mania-pp/src/Maps/MapList.cpp