Struct with all instances needed for plugins. More...
#include <Plugin.h>
Public Attributes | |
Methods * | Server |
Methods instance. | |
std::map< std::string, Player > * | Players |
Playerlist instance. | |
MapList * | Maps |
Maplist instance. | |
sql::Connection * | Database |
Database instance. | |
UIManager * | UI |
UI manager instance. | |
Struct with all instances needed for plugins.