Converts enum values into usable strings.
More...
#include <GameMode.h>
|
| static std::string | GetName (GameMode mode) |
| | Converts enum value into usable string. More...
|
| |
| static std::string | GetDediName (GameMode mode) |
| | Converts enum value into usable Dedimania-accepted string (so only TA or Rounds - n/a if not Dedi-accepted). More...
|
| |
Converts enum values into usable strings.
| static std::string GameModeConverter::GetDediName |
( |
GameMode |
mode | ) |
|
|
inlinestatic |
Converts enum value into usable Dedimania-accepted string (so only TA or Rounds - n/a if not Dedi-accepted).
- Parameters
-
| static std::string GameModeConverter::GetName |
( |
GameMode |
mode | ) |
|
|
inlinestatic |
Converts enum value into usable string.
- Parameters
-
The documentation for this class was generated from the following file:
- /home/travis/build/TheMaximum/mania-pp/src/Utils/GameMode.h